The social interaction through social media on the web encourages identity growth, better 'real life' socialisation and better communication with friends and family. Many times, social media contribute to the evolution of identity construction and therefore life beyond the 'web bubble' and the impact on 'real world' culture.
Anonymity
Social media provides a platform where a user can be whoever they want to be or no one at all or so to speak. A user, under a disguise of an avatar, can portray themselves as they like and therefore be more open to healthy debate in social spaces on-line. This means that users can practice participating actively in a social way on-line which may encourage them to be more outgoing beyond the virtual reality.
Thanks to anonymity this also means that race and class issues are eradicated for the most part and their is a certain level of equality in the on-line social space.
This aspect of identity creation is a real choice for web users of social media and social networks and without the web many users would not have an alternative space to be who they want to be in a social environment without social pressures like stereotype expectations.
Language
As suggested by Marshall and Burnett, due to the nature of social media and social networks, there is a certain amount of universality created by the on-line spaces. A "web lingo" has evolved and users allow for cultural-language constraints to fall away as they adopt the new, evolved, web language which is gradually inserted into every day conversation.
For example someone might say "LOL" (Laugh Out Loud) instead of people actually laughing at their friend's joke at a party or "FML" (
Again cultural disparities fall away due to the 'global village' effect created by social media and social networks eliminating cultural divides resulting in a new sort of identity thanks to a new sort of language.
Narcissism
The web is an unlimited platform for identity exhibition and social networks like Facebook stimulate narcissism by allowing users to indulge in their own interests. This is taken further by people who extend onto blogs, vlogs and other arenas of virtual identity display where anyone can talk about anything they like, don't like or what they chose to ignore.
Marshall and Burnett note that this identity growth and need to want to showcase one's identity and aspects thereof not only allows for growth in identity but that the popularity of 'lurkers' or average web users consuming news on just normal people indicates a certain level of "web voyeurism" whereby users indulge in other people's lives for pleasure.
Gender
Despite technology having been eternally gendered as 'masucline' the web and its social spaces are now evolving so much thanks to the 'equalising' of users -thanks to aspects of identity impacted by the web as discussed above- that now a user can be grey instead of "are you 'pink' or 'blue'?"
This means that gender discrimination in the forms of:
- oppression of women by men
- pressure for men to be more masculine
- trans-gender individuals being ostracised
for example are eradicated because no user has to give up their gendered identity.
Because users are then conditioned to see everyone as gender neutral this may ripple effect into 'real' social spaces eventually. In the meantime though anyone can encompass any gender or lack thereof as they like.
Collective identities
People can gather according to identity traits, personality similarities and industry paths instead of what they look like, sound like or separated by geographic positioning.
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